Log on: Remember me
Powered by Elgg
  • Publish Comment:

  • David Schlangen's Pages:

    Pages
  • David Schlangen

  • Owned communities

David Schlangen : Home Page > minutes080508

  - present: M, T, D
  - priority: close processing chain. Finally get something from ASR
    to parser to DM to TTS -- even if it is only a parrot system!
  - Dialogue Manager:
    - can be something like Dipper, i.e. information-state update
      based.. 
    - or FSA (specified in SCXML or similar?)
    - but rules can be simple anyway, simple FSA-stuff:
      - identification -> confirmation (repeat on negative) ->
        orientation -> confirmation (repeat on negative) -> placement
        (repeat on negative)
    - S: "Welche Teil?" U: "Das zweite von links" S: "Das hier?" 
      U: "Nein, daneben". [ --> need to be able to deal with
      context-dependent utterances ]
  - do WOz pretty soon? Wizard hears user utterances, can trigger
    simple prompts:
    - "Welches Teil?" "Soll ich es drehen" "Wohin?";
      "So?" "Hier?"
    - to hide that Wizard is human, let GUI do mouse movements? I.e.,
      wizard selects parameters of action (selecting piece, rotating
      it, dragging it), then selects prompt ("So?"); this is then sent
      to system which executes action (e.g., computes and executes
      mouse path; plays synchronised utterance). This won't allow us
      to test reaction to smooth turn-taking (since it is
      non-incremental; the wizard will have to fully specify the
      action), but it will allow us to test user reactions & learn
      about the complexity of their speech. Especially the reactions to
      CRs like "so?". E.g., "nein, eins weiter hoch".



das, 05/08/08 10:22 (GMT)

Keyword: asr, inpro, minutes, parser, prototype

Add a new page under this one